<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Patch Rundown game reports</title><link>https://patchrundown.com/games/</link><description>Published patch and release reports, with dated return verdicts.</description><language>en-US</language><atom:link href="https://patchrundown.com/games/index.xml" rel="self" type="application/rss+xml"/><lastBuildDate>Sat, 31 Oct 2026 16:30:00 +0000</lastBuildDate><item><title>Diablo IV's Season of Hell's Legacy Brings Back the Prime Evils</title><link>https://patchrundown.com/patches/diablo-4-season-15-hells-legacy/</link><guid isPermaLink="true">https://patchrundown.com/patches/diablo-4-season-15-hells-legacy/</guid><pubDate>Tue, 29 Sep 2026 06:26:12 +0000</pubDate><description>A nostalgic seasonal questline, permanent Legacy Uniques, new crafting recipes, and Rebirth make a fresh start worth trying, but launch problems and pending fixes argue for reading first.</description></item><item><title>RuneScape: Dragonwilds 1.0 Adds Consoles and a Raid, With a Save Warning</title><link>https://patchrundown.com/releases/runescape-dragonwilds-1-0/</link><guid isPermaLink="true">https://patchrundown.com/releases/runescape-dragonwilds-1-0/</guid><pubDate>Tue, 29 Sep 2026 06:22:12 +0000</pubDate><description>A finale region, a raid boss, and four-platform crossplay make 1.0 worth a look, but unresolved console save corruption holds the signal back.</description></item><item><title>Valheim 1.0 Is the Deep North Return Point</title><link>https://patchrundown.com/releases/valheim-1-0-deep-north/</link><guid isPermaLink="true">https://patchrundown.com/releases/valheim-1-0-deep-north/</guid><pubDate>Thu, 10 Sep 2026 16:19:05 +0000</pubDate><description>The Deep North, a large new content set, new systems, and the end of Early Access make 1.0 Valheim's clearest return point.</description></item><item><title>Halo: Campaign Evolved Makes the Original a Four-Player Campaign</title><link>https://patchrundown.com/releases/halo-campaign-evolved-launch/</link><guid isPermaLink="true">https://patchrundown.com/releases/halo-campaign-evolved-launch/</guid><pubDate>Tue, 28 Jul 2026 12:46:32 +0000</pubDate><description>A rebuilt classic campaign gains three new missions, 42 remix skulls, expanded combat, four-player crossplay, cross-progression, and console split-screen.</description></item><item><title>Final Fantasy XIV Patch Guide: What 7.55 Changed, and 7.56 to 7.57 Since</title><link>https://patchrundown.com/patches/final-fantasy-xiv-7-55/</link><guid isPermaLink="true">https://patchrundown.com/patches/final-fantasy-xiv-7-55/</guid><pubDate>Tue, 28 Jul 2026 12:46:32 +0000</pubDate><description>North Horn, the Phantom Weapon finale, major side-story conclusions, and a broad systems pass create a substantial endgame return point.</description></item><item><title>EverQuest Legends Launches With Kerran and a Real Raid Loop</title><link>https://patchrundown.com/releases/everquest-legends-launch/</link><guid isPermaLink="true">https://patchrundown.com/releases/everquest-legends-launch/</guid><pubDate>Tue, 28 Jul 2026 12:46:32 +0000</pubDate><description>A new race and island, launch expedition, weekly raid currency, abilities, class changes, and systemic revisions establish the full-release game.</description></item><item><title>Where Winds Meet 2.0 Opens Hidden Mountain and Rewrites the Endgame</title><link>https://patchrundown.com/patches/where-winds-meet-2-0/</link><guid isPermaLink="true">https://patchrundown.com/patches/where-winds-meet-2-0/</guid><pubDate>Sun, 26 Jul 2026 07:30:00 +0000</pubDate><description>A new region arrives alongside broad combat, Arena, gear-development, inventory, and progression changes that affect nearly every established build.</description></item><item><title>Gamble With Your Friends 1.0.30 Lets Every Save Set Its Own Rules</title><link>https://patchrundown.com/patches/gamble-with-your-friends-1-0-30/</link><guid isPermaLink="true">https://patchrundown.com/patches/gamble-with-your-friends-1-0-30/</guid><pubDate>Sun, 26 Jul 2026 07:30:00 +0000</pubDate><description>Configurable saves, Endless Mode, localization, remappable inputs, uncapped balances, and network repairs change both campaign setup and long-term play.</description></item><item><title>Once Human 3.0.2 Rebuilds RaidZone Survival and Base Management</title><link>https://patchrundown.com/patches/once-human-3-0-2/</link><guid isPermaLink="true">https://patchrundown.com/patches/once-human-3-0-2/</guid><pubDate>Wed, 22 Jul 2026 19:30:06 +0000</pubDate><description>RaidZone's new survival pressure combines with meaningful building, inventory, farming, fishing, and custom-server improvements, although players outside those systems can wait.</description></item><item><title>Fangs of Asterkarn Is Grim Dawn's Biggest Return Point in Years</title><link>https://patchrundown.com/releases/grim-dawn-fangs-of-asterkarn/</link><guid isPermaLink="true">https://patchrundown.com/releases/grim-dawn-fangs-of-asterkarn/</guid><pubDate>Wed, 22 Jul 2026 07:23:22 +0000</pubDate><description>A huge new region, tenth mastery, campaign chapter, Ascendant Mode, gearing systems, factions, bosses, loot, and endgame additions touch nearly every reason to build a character.</description></item><item><title>Ludus Magnatus Early Access: What You Get, and What Patch 0.97 Changed</title><link>https://patchrundown.com/releases/ludus-magnatus-early-access/</link><guid isPermaLink="true">https://patchrundown.com/releases/ludus-magnatus-early-access/</guid><pubDate>Tue, 21 Jul 2026 19:28:38 +0000</pubDate><description>A complete league structure, rebuilt training and tactics, and synchronized multiplayer turn the limited demo into a substantial management game.</description></item><item><title>Is Waterpark Simulator Cross-Platform? What the 1.0 Release Changed</title><link>https://patchrundown.com/releases/waterpark-simulator-1-0/</link><guid isPermaLink="true">https://patchrundown.com/releases/waterpark-simulator-1-0/</guid><pubDate>Tue, 21 Jul 2026 16:28:53 +0000</pubDate><description>Multiplayer, simultaneous console launches, new themes, another progression space, and a much broader park toolkit make 1.0 a clear milestone.</description></item><item><title>Captain of Industry 4.2 Makes Big Islands Easier to Run</title><link>https://patchrundown.com/patches/captain-of-industry-update-4-2/</link><guid isPermaLink="true">https://patchrundown.com/patches/captain-of-industry-update-4-2/</guid><pubDate>Tue, 21 Jul 2026 16:28:53 +0000</pubDate><description>Integrated community content, deeper train controls, clearer statistics, and substantial optimization directly improve established islands.</description></item><item><title>Bookshop Simulator 1.0 Makes the Store a Four-Player Job</title><link>https://patchrundown.com/releases/bookshop-simulator-1-0/</link><guid isPermaLink="true">https://patchrundown.com/releases/bookshop-simulator-1-0/</guid><pubDate>Mon, 20 Jul 2026 20:23:05 +0000</pubDate><description>Four-player co-op, a fourth shop, new sales systems, late-game Mythical books, and practical storage improvements make both a fresh chain and an established save more interesting.</description></item><item><title>Throne and Liberty 4.3 Makes Returning Much Less Expensive</title><link>https://patchrundown.com/patches/throne-and-liberty-4-3-0/</link><guid isPermaLink="true">https://patchrundown.com/patches/throne-and-liberty-4-3-0/</guid><pubDate>Mon, 20 Jul 2026 06:38:52 +0000</pubDate><description>A new 12v12 battleground, large progression-cost reductions, material refunds, returner incentives, and a wide balance pass make this a credible return point.</description></item><item><title>Manor Lords Updates: August's Major Update #8 and the October 31 Farming Patch</title><link>https://patchrundown.com/patches/manor-lords-august-2026-update-preview/</link><guid isPermaLink="true">https://patchrundown.com/patches/manor-lords-august-2026-update-preview/</guid><pubDate>Sun, 19 Jul 2026 14:24:00 +0000</pubDate><description>Construction, livestock, agriculture, staffing, and a new map form a connected expansion instead of another isolated building drop.</description></item><item><title>RuneScape's Housing Rework Turns Construction Into a Level 120 Skill</title><link>https://patchrundown.com/patches/runescape-player-owned-housing-rework/</link><guid isPermaLink="true">https://patchrundown.com/patches/runescape-player-owned-housing-rework/</guid><pubDate>Sun, 19 Jul 2026 08:26:16 +0000</pubDate><description>Level 120 Construction, flexible houses, useful facilities, shared Homesteads, and a guided introduction turn a neglected system into meaningful progression.</description></item><item><title>GROUND BRANCH Updates: 1.0 Patch Notes Explained and V1.1.0 on November 12</title><link>https://patchrundown.com/releases/ground-branch-1-0/</link><guid isPermaLink="true">https://patchrundown.com/releases/ground-branch-1-0/</guid><pubDate>Sat, 18 Jul 2026 13:50:00 +0000</pubDate><description>Operations, Extraction, armor, AI, movement, doors, maps, and a refactored technical foundation change nearly every part of a mission.</description></item><item><title>Path of Exile 3.29 Makes Returning Easier—and Builds Harder</title><link>https://patchrundown.com/patches/path-of-exile-3-29-curse-of-the-allflame/</link><guid isPermaLink="true">https://patchrundown.com/patches/path-of-exile-3-29-curse-of-the-allflame/</guid><pubDate>Fri, 17 Jul 2026 15:20:56 +0000</pubDate><description>A fresh league, easier socketing, major caster work, rebuilt legacy systems, and a new endgame layer make this a strong return point.</description></item><item><title>Palworld 1.0 Is the Real Return Point, With One Big Catch</title><link>https://patchrundown.com/releases/palworld-1-0-launch/</link><guid isPermaLink="true">https://patchrundown.com/releases/palworld-1-0-launch/</guid><pubDate>Fri, 17 Jul 2026 15:20:56 +0000</pubDate><description>A new region, story climax, 72 Pals, higher level cap, revised progression, and broad system work make 1.0 Palworld's clearest return point.</description></item></channel></rss>